Screenshot past Gamepur

When trapped in Sweden surrounded past deadly machines, you'll want to make sure you're well equipped. Unfortunately, equipment can be a little hard to come by in Generation Zip. Thankfully, you can notice several schematics scattered throughout the game'southward setting that enable y'all to craft various types of ammo and healing items.

You're meant to happen upon these schematics as you explore Sweden, but their locations aren't always obvious. Below is a listing containing every equipment and ammo schematic in Generation Nothing, as well equally their coordinates.

First Aid Kits

  • Simple Beginning Aid Kit: 1186, 3365
  • Standard Beginning Aid Kit: -2689, -726
  • Advanced First Assistance Kit: -749, -4449

Ammo Schematics

  • .32 Hollow Point: 2733, 2521
  • .32 Full Metal Jacket: 7, -258
  • 9mm Full Metal Jacket: -3716, 2058
  • 9mm Armor Piercing: -4966, 1336
  • .44 Hollow Point: 575, 375
  • .44 Full Metal Jacket: -886, -3321
  • 12-Gauge Birdshot: -125, 3575
  • 12-Gauge Buckshot: -2453, 3259
  • 12-Estimate Slug: 1736.ane, -2627.4
  • 9mm SMG Full Metallic Jacket: -410, 1118
  • 9mm SMG Armor Piercing: 444, -4041
  • seven.62 Full Metal Jacket: -1124, 405
  • seven.62 Armor Piercing: 1376, -3740
  • 5.56 Full Metallic Jacket: -3779, 4126
  • 5.56 Armor Piercing: -4039, 225
  • .243 Soft Point: -1483, 2108
  • .243 Full Metal Jacket: 2453, -1497
  • .270 Soft Point: -170, -1841
  • .270 Full Metal Jacket: -2501, 993
  • .50 BMG Full Metal Jacket: -2778, -2703
  • .50 BMG Armor Piercing: 221, -3376
  • High-Explosive Dual-Purpose Round: 2123, 58
  • Loftier Corrosive Dual-Purpose Round: 2639.22, -2302.37
  • Smoke Round: 2189.half-dozen, -3606.6
  • EMP Circular: -2192, -4395